Michael

Michael is a grey minion animatronic and one of the main antagonists in Several Nights at Fierce's.

Appearance
Michael is a grey, humanoid character. He has short arms and legs. His head is big with two black eyes. It is connected to it's body with three steel rods. He has a tail. His torso suit is separated in two. He has endoskeleton arms and legs, but he only has suit hands and legs. His endoskeleton head is roundish with two cylinder-shaped eyes that glow red in the dark. The back of his head has an exposed endoskeleton.

Behaviour
Michael starts in the Young's Room with Bodhi. He is more aggresive then the later, infact beign the most aggresive animatronic in Several Nights at Fierce's. Despite this, the minion activates in Night 1. He moves to the Dining Room, then to the Dragon Stage Seats. Michael proceeds to enter the Central Room. He then enters the hallway. The player has to activate Light in the hallway to bring him off. If he appears in the hallway blindspot, the player is doomed to be jumpscared. He doesn't kills when he jumpscares, but instead drains 25 power.

Role
Michael is not important to the lore of Several Nights at Fierce's, other then beign the first character to have performed along with Bodhi.

Trivia

 * Michael is based off the NormalMinion monster in Fierce. This is why he is a "minion".
 * Michael was originally going to be a female named Mia. He was renamed Michael and his gender was changed early in developpement through.
 * Michael is seen taking off his head suit when he is in the hallway blindspot.
 * Strangely, it disappears completely during his jumpscare.
 * Michael makes a cameo in Days in the Basement. He appears on the newspaper at the beggining of the game. His eyes quickly light up each second. However, he will not appear as an active antagonist because he is on the top floor at the time of the game's events.